

For now, I’m just making this one version of the game, and I don’t want people to port it to anything else. A lot of people ask me about porting the game to other systems like Wii Homebrew, PSP, ROM, and other stuff like that. And I made a cool banner for the website. And like I said before, there’s now a website just for playing the game. I made a page that talks about what I changed. My computer is kind of slow so I have to use low quality.Īnd then there’s a lot of other new stuff that I don’t feel like talking about. If it still runs slow, you can turn off the music completely and performance will improve even more. I’ve offered several sound quality options that change the amount of processing the emulator does, so I am hoping if people with slow computers use the low quality option, they’ll still be okay. The drawback is that this causes a decrease in performance for the game because of all the extra work it’s doing. There is no more mp3 music, so the filesize is significantly smaller and the sound quality is better.

All of the music you hear in the game now is emulated using a C/C++ library called Game Music Emu. The thing I’m most excited about, and also the new feature I spent the most time on by far, is that the game now features a built-in NES sound emulator. Ryu is now in the game, but that is old news to me. It really does feel like the beginning to me. Hopefully seeing all the new stuff I added gives you some hints that I plan on adding A LOT to this game. It didn’t add enough stuff to Super Mario Bros to be its own thing, so that’s why I often referred to it as a demo. Version 1.0 didn’t even feel like a game to me. This is how I would have wanted to originally release the game if I had the time. It has tons of new stuff, and it’s almost like a re-release of the game. So head on over to the new official website,, and play that shit! But anyway, you don’t want to hear what I have to say.

I’ve been looking forward to this day because it means I get to take a break. To find out more about PAX Aus 2023 and everything else on the showfloor, head to the PAX Aus website.So it’s finally the day everyone has been waiting for… especially me. Wonder (and those mystery titles) – but prepare for longer waits as crowds are likely to make a beeline for this showcase.Įlsewhere at PAX Aus 2023, we can expect to see a strong showing from Bethesda, Devolver Digital, and array of other publishers newly confirmed for the convention. Those keen to check out Nintendo‘s wares at this year’s show should consider getting in early, to take advantage of the rare public demo for Super Mario Bros. While Nintendo skipped last year’s iteration of PAX Aus – the first following Australia’s post-pandemic re-opening – it looks like it’ll be back in top form for PAX Aus 2023. In years passed, Nintendo‘s booths have been teeming with enthusiastic guests – and many will have particularly fond memories of the ‘haunted mansion’ booth employed for Luigi’s Mansion 3 in 2019, and the Link’s Awakening badge quest. Wonder will likely be a popular demo at the show. Wonder – Release Date, Gameplay Details, and More
